CommonEvent 9070
Name = "精霊イベント後"

  999([0])
  ConditionalBranch([0, 3060, 1])
    ControlSwitches([3060, 3060, 0])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["The fact that spirits were here means..."])
    ShowText(["It's highly likely that the other spirits have returned to their habitats as well."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Indeed, they must have returned to the land they are most familiar with."])
      ShowText(["Let's go out and recruit the other spirits as well."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Indeed, they must have returned to the land they are most familiar with."])
      ShowText(["Let's go out and recruit the other spirits as well."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Indeed, they must have returned to the land they are most familiar with."])
      ShowText(["Let's go out and recruit the other spirits as well."])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ControlVariables([1359, 1359, 1, 0, 1])
  ConditionalBranch([1, 1359, 0, 4, 0])
    Wait([30])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Now, all four spirits are gathered again..."])
      ShowText(["No, if we include those from the Monster Realm and Angelic Dominion, that's twelve spirits."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Now, all four spirits are gathered again..."])
      ShowText(["No, if we include those from the Monster Realm and Angelic Dominion, that's twelve spirits."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Now, all four spirits are gathered again..."])
      ShowText(["No, if we include those from the Monster Realm and Angelic Dominion, that's twelve spirits."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Are you sure you can handle so many spirits within you?"])
      ShowText(["Even Heinrich, who housed four spirits, felt a great burden..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Are you sure you can handle so many spirits within you?"])
      ShowText(["Even Heinrich, who housed four spirits, felt a great burden..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Are you sure you can handle so many spirits within you?"])
      ShowText(["Even Heinrich, who housed four spirits, felt a great burden..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...Ugh, ugh, ah..."])
    SaveBGM([])
    PlayBGM(["RPG::BGM(@name=\"scene_comi1\", @volume=100, @pitch=100)"])
    ShowPicture([5, "iv_seirei", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["My head is like a toy box of spirits."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["My mind has been terraformed as it pleases――"])
    ShowText(["And the spirits were playing around as they wished."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It seems the mental burden is quite large..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It seems the mental burden is quite large..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It seems the mental burden is quite large..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Well, I'll get used to it soon enough."])
      ShowText(["Luka's mental capacity has been greatly expanded, after all."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Well, I'll get used to it soon enough."])
      ShowText(["Luka's mental capacity has been greatly expanded, after all."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Well, I'll get used to it soon enough."])
      ShowText(["Luka's mental capacity has been greatly expanded, after all."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ugh, guh, ah..."])
    ShowTextAttributes(["sylph_fc1", 7, 0, 2])
    ShowText(["\\n<Sylph>"])
    ShowText(["Are you okay?"])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome>"])
    ShowText(["……………………"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>"])
    ShowText(["Perhaps creating a park was a bit too much..."])
    ShowTextAttributes(["salamander_fc1", 1, 0, 2])
    ShowText(["\\n<Salamander>"])
    ShowText(["No problem, Luka is strong!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I'm fine..."])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["See? It looks like you're okay."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["See? It looks like you're okay."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["See? It looks like you're okay."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 6, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["You definitely do not look okay!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 7, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["You definitely do not look okay!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 7, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["You definitely do not look okay!!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["W-well, I'm just a little low on memory..."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 6, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["What is memory...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 7, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["What is memory...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 7, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["What is memory...?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    FadeoutBGM([1])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
    ErasePicture([5])
    ReplayBGM([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...Optimization complete."])
    ShowText(["I secured a virtual space for the spirits in my brain, so I'm fine now."])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["See, there was no need to worry."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["See, there was no need to worry."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["See, there was no need to worry."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 6, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["You're not human anymore!"])
      ShowText(["Even a demon can't do something like that!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 7, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["You're not human anymore!"])
      ShowText(["Even a demon can't do something like that!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 7, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["You're not human anymore!"])
      ShowText(["Even a demon can't do something like that!!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Anyway, all the spirits have gathered now."])
    ShowText(["They will greatly assist us in the battles to come――"])
    Wait([30])
    ChangeSkills([0, 1, 0, 9807])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka learned \\I[300]\\C[1]Duodecuple Spirit Summon\\C[0]!"])
    Wait([60])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["By gathering twelve spirits, the forbidden power will be unleashed..."])
    ControlSwitches([5596, 5596, 0])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([738, 0, 0, 1])
    Wait([30])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["On top of that, I received a bonus CD from the spirits!"])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([1812, 0, 0, 1])
    Wait([30])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Well then, let's continue our adventure!"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 6, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["……………………"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 7, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["……………………"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 7, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["……………………"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...What's wrong?"])
    Script(["gain_medal(162)"])
    Empty([])

  BranchEnd([])
  Empty([])
